Difference between revisions of "Berserk – Alpha"

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(Initial release of Berserk Alpha Card List)
 
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For a full list of all Card Sets forged by Vulcan please see the main [[Berserk game#Card Sets | Berserk]] page.
== Berserk - Alpha ==
== Berserk - Alpha ==
Vulcan's first set of cards released to the humans consisted of 60 creatures and spells. 10 cards that embody each quadrant of [[VulcanVerse]] and 20 neutral cards.
Vulcan's first set of cards released to the humans consisted of 60 creatures and spells. 10 cards that embody each quadrant of [[VulcanVerse]] and 20 neutral cards.
From which humans were able to construct powerful and unique decks.
From which humans were able to construct powerful and unique decks.


{| class="wikitable sortable" style="text-align:right; vertical-align:bottom;"
{| class="wikitable sortable" style="text-align:center; vertical-align:bottom;"
|- style="font-weight:bold; text-align:left;"
|- style="font-weight:bold; background-color:#4A86E8;"
! Card  Name
! Card  Name
! Type
! Type
! Offense
! Attack
! Defense
! Health
! Cost
! Lava Cost
! Quadrant
! Land
! Rarity
! Rarity
! Editions
! Flavour Text
! Flavour Text
! Ability
! Ability
|-
|-
| style="text-align:left;" | [[Rip and   Rend]]
| style="text-align:left;" | [[Rip   and Rend]]
| style="text-align:center;" | Creature
| Creature
| 2
| style="text-align:right;" | 2
| 1
| style="text-align:right;" | 1
| 1
| style="text-align:right;" | 1
| style="text-align:center; font-style:italic; background-color:#B7B7B7;" | Boreas
| style="font-style:italic; background-color:#D9D9D9;" | Boreas
| style="text-align:center;" |  
| style="background-color:#B7B7B7;" | Common
| style="font-style:italic; text-align:left;" | The claws of the sabre tooth   tigers of the high stepps can rip through the strongest armour.'
| style="font-weight:bold; font-style:italic;" | 500
| style="text-align:left;" |  
| style="font-style:italic; text-align:left;" | The   claws of the sabre tooth tigers of the high stepps can rip through the   strongest armour.'
| style="font-weight:bold; text-align:left;" | Rage
|-
|-
| style="text-align:left;" | [[Hippolyta’s  Bow]]
| style="text-align:left;" | [[Hippolyta’s  Bow]]
| style="text-align:center;" | Creature
| Creature
| 5
| style="text-align:right;" | 3
| 4
| style="text-align:right;" | 5
| 3
| style="text-align:right;" | 5
| style="text-align:center; font-style:italic; background-color:#B7B7B7;" | Boreas
| style="font-style:italic; background-color:#D9D9D9;" | Boreas
| style="text-align:center;" |  
| style="background-color:#B4A7D6;" | Epic
| style="font-style:italic; text-align:left;" | Hippolyta, Warrior Queen of the   Amazons, was the best archer in all of Boreas and her bow was blessed by   Apollo himself.’
| style="font-weight:bold; font-style:italic;" | 100
| style="text-align:left;" |  
| style="font-style:italic; text-align:left;" | Hippolyta,   Warrior Queen of the Amazons, was the best archer in all of Boreas and her   bow was blessed by Apollo himself.’
| style="font-weight:bold; text-align:left;" | Attacks  twice.
|-
|-
| style="text-align:left;" | [[Claws of   the Harpy]]
| style="text-align:left;" | [[Claws   of the Harpy]]
| style="text-align:center;" | Creature
| Creature
| 3
| style="text-align:right;" | 2
| 3
| style="text-align:right;" | 3
| 5
| style="text-align:right;" | 4
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#B7B7B7;" | Boreas
| style="font-style:italic; background-color:#D9D9D9;" | Boreas
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#B7E1CD;" | Mythic
| style="font-style:italic; text-align:left;" | Their claws are like slashing   razors, and coated with nest-filth, so that the crimson lacerations they   cause will not cease to run with blood.’
| style="font-weight:bold; font-style:italic;" | 200
| style="text-align:left;" | Lifesteal. Whenever card deals  damage, it will restore the exact same amount of Health
| style="font-style:italic; text-align:left;" | Their   claws are like slashing razors, and coated with nest-filth, so that the   crimson lacerations they cause will not cease to run with blood.’
| style="font-weight:bold; text-align:left;" | Lifesteal
|-
|-
| style="text-align:left;" | [[Cyclops  Rock Rain]]
| style="text-align:left;" | [[Cyclops  Rock Rain]]
| style="text-align:center;" | Creature
| Creature
| 1
| style="text-align:right;" | 1
| 2
| style="text-align:right;" | 2
| 2
| style="text-align:right;" | 1
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#B7B7B7;" | Boreas
| style="font-style:italic; background-color:#D9D9D9;" | Boreas
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#B7B7B7;" | Common
| style="font-style:italic; background-color:#FFF; text-align:left;" | The Cyclops likes nothing more   than to hurl mountain boulders down upon the unwary, softening them up in   readiness for the cooking pot.’
| style="font-weight:bold; font-style:italic;" | 500
| style="text-align:left;" | Stun.
| style="font-style:italic; text-align:left;" | The   Cyclops likes nothing more than to hurl mountain boulders down upon the   unwary, softening them up in readiness for the cooking pot.’
| style="font-weight:bold; text-align:left;" | Stun
|-
|-
| style="text-align:left;" | [[The  Breath of Boreas]]
| style="text-align:left;" | [[The  Breath of Boreas]]
| style="text-align:center;" | Creature
| Creature
| 2
| style="text-align:right;" | 2
| 5
| style="text-align:right;" | 5
| 6
| style="text-align:right;" | 8
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#B7B7B7;" | Boreas
| style="font-style:italic; background-color:#D9D9D9;" | Boreas
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#FCE8B2;" | Legendary
| style="font-style:italic; text-align:left;" | When Boreas the North Wind   breathes, it is as the whirlwind – man and all his works are swept away like   dust.’
| style="font-weight:bold; font-style:italic;" | 25
| style="text-align:left;" | Power of God. Deal damage to all   enemy cards on board
| style="font-style:italic; text-align:left;" | When   Boreas the North Wind breathes, it is as the whirlwind – man and all his   works are swept away like dust.’
| style="font-weight:bold; text-align:left;" | Power   of God. While attacking, deals damage to all enemy cards   on board.
|-
|-
| style="text-align:left;" | [[Hilltop  Fort of the Amazons]]
| style="text-align:left;" | [[Hilltop  Fort of the Amazons]]
| style="text-align:center;" | Creature
| Creature
| 1
| style="text-align:right;" | 1
| 6
| style="text-align:right;" | 6
| 3
| style="text-align:right;" | 3
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#B7B7B7;" | Boreas
| style="font-style:italic; background-color:#D9D9D9;" | Boreas
| style="text-align:center; font-weight:bold; background-color:#FFF;" |  
| style="background-color:#B7E1CD;" | Mythic
| style="font-style:italic; background-color:#FFF; text-align:left;" | Mostly they lie in ruins but one  or two are still inhabited by warrior women, taunting passersby with insults  and pelted waste.’
| style="font-weight:bold; font-style:italic;" | 200
| style="background-color:#FFF; text-align:left;" | Taunt.
| style="font-style:italic; text-align:left;" |  
| style="font-weight:bold; text-align:left;" | Taunt
|-
|-
| style="text-align:left;" | [[Sudden  Snowdrifts]]
| style="text-align:left;" | [[Sudden  Snowdrifts]]
| style="text-align:center;" | Creature
| Creature
| 3
| style="text-align:right;" | 2
| 3
| style="text-align:right;" | 2
| 2
| style="text-align:right;" | 2
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#B7B7B7;" | Boreas
| style="font-style:italic; background-color:#D9D9D9;" | Boreas
| style="text-align:center; font-weight:bold; background-color:#FFF;" |  
| style="background-color:#4A86E8;" | Rare
| style="font-style:italic; background-color:#FFF; text-align:left;" | The priests of Boreas can call   upon their god to unleash the fury of winter even in high summer!
| style="font-weight:bold; font-style:italic; background-color:#FFF;" | 350
| style="background-color:#FFF; text-align:left;" | Invincibile. Your hero cant take  damage this turn
| style="font-style:italic; text-align:left;" | The   priests of Boreas can call upon their god to unleash the fury of winter even   in high summer!
| style="font-weight:bold; text-align:left;" | Invincibile.   Your Hero becomes immune to any damage for one turn.
|-
|-
| style="text-align:left;" | [[Cantankerous  Mammoth]]
| style="text-align:left;" | [[Cantankerous  Mammoth]]
| style="text-align:center;" | Creature
| Creature
| 2
| style="text-align:right;" | 3
| 4
| style="text-align:right;" | 2
| 4
| style="text-align:right;" | 3
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#B7B7B7;" | Boreas
| style="font-style:italic; background-color:#D9D9D9;" | Boreas
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#4A86E8;" | Rare
| style="font-style:italic; text-align:left;" | Who dares approach a mammoth   with a thorn in its hoof? A fool, that’s who!’
| style="font-weight:bold; font-style:italic;" | 350
| style="text-align:left;" | Summon. One friendly Hippolyta’s  Bow on board
| style="font-style:italic; text-align:left;" | Who   dares approach a mammoth with a thorn in its hoof? A fool, that’s who!’
| style="font-weight:bold; text-align:left;" | Summon   2/1 Rip and Rend with Rage.
|-
|-
| style="text-align:left;" | [[Panoply  of Minos]]
| style="text-align:left;" | [[Panoply  of Minos]]
| style="text-align:center;" | Spell
| Spell
| 0
| style="text-align:right;" | 0
| 0
| style="text-align:right;" | 0
| 5
| style="text-align:right;" | 5
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#B7B7B7;" | Boreas
| style="font-style:italic; background-color:#D9D9D9;" | Boreas
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#B7E1CD;" | Mythic
| style="font-style:italic; text-align:left;" | The minotaurs have preserved the  armour and shield of their first and most ancient King and it is mighty  indeed.’
| style="font-weight:bold; font-style:italic;" | 200
| style="text-align:left;" | Blessing. Give a friendly card  +2 Attack and Immune this turn
| style="font-style:italic; text-align:left;" |  
| style="text-align:left;" | Give   your card Immune for one turn   and restore its  health.
|-
|-
| style="text-align:left;" | [[The  Fortress of Winds]]
| style="text-align:left;" | [[The  Fortress of Winds]]
| style="text-align:center;" | Spell
| Spell
| 0
| style="text-align:right;" | 0
| 0
| style="text-align:right;" | 0
| 8
| style="text-align:right;" | 8
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#B7B7B7;" | Boreas
| style="font-style:italic; background-color:#D9D9D9;" | Boreas
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#FCE8B2;" | Legendary
| style="font-style:italic; text-align:left;" | The dwelling of Boreas himself,   and the centre of power in the land. From its heart, gifts can be bestowed   upon the worthy.’
| style="font-weight:bold; font-style:italic;" | 25
| style="text-align:left;" | Power of God. Give to all  friendly cards +2/+2
| style="font-style:italic; text-align:left;" | The   dwelling of Boreas himself, and the centre of power in the land. From its   heart, gifts can be bestowed upon the worthy.’
| style="font-weight:bold; text-align:left;" | Power   of God. Give +2/+2 to all your cards.
|-
|-
| style="text-align:left;" | [[Bushwhack  Wolf]]
| style="text-align:left;" | [[Bushwhack  Wolf]]
| style="text-align:center;" | Creature
| Creature
| 2
| style="text-align:right;" | 1
| 2
| style="text-align:right;" | 2
| 1
| style="text-align:right;" | 1
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#B7E1CD;" | Arcadia
| style="font-style:italic; background-color:#B7E1CD;" | Arcadia
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#B7B7B7;" | Common
| style="font-style:italic; text-align:left;" | The Sons of the Wolf-King,   Lykaon, lurk in the Deep Forest, ready to pounce on those foolish enough to   wander through its shadowed woodlands.’
| style="font-weight:bold; font-style:italic;" | 500
| style="text-align:left;" | Blessing. Give a friendly card   +1 Attack once
| style="font-style:italic; text-align:left;" | The   Sons of the Wolf-King, Lykaon, lurk in the Deep Forest, ready to pounce on   those foolish enough to wander through its shadowed woodlands.’
| style="font-weight:bold; text-align:left;" | Give   your card +1 damage.
|-
|-
| style="text-align:left;" | [[Stranglevines]]
| style="text-align:left;" | [[Stranglevines]]
| style="text-align:center;" | Creature
| Creature
| 4
| style="text-align:right;" | 4
| 2
| style="text-align:right;" | 2
| 4
| style="text-align:right;" | 4
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#B7E1CD;" | Arcadia
| style="font-style:italic; background-color:#B7E1CD;" | Arcadia
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#B7E1CD;" | Mythic
| style="font-style:italic; text-align:left;" | These grasping, creeping vines   can ensnare their victims in moments. When cut back or burned, they   regenerate with frightening speed.’
| style="font-weight:bold; font-style:italic;" | 200
| style="text-align:left;" | Reborn. Once per combat, it can  attempt to return from the dead.
| style="font-style:italic; text-align:left;" | These   grasping, creeping vines can ensnare their victims in moments. When cut back   or burned, they regenerate with frightening speed.’
| style="font-weight:bold; text-align:left;" | Reborn
|-
|-
| style="text-align:left;" | [[Summer  Storms]]
| style="text-align:left;" | [[Summer  Storms]]
| style="text-align:center;" | Creature
| Creature
| 3
| style="text-align:right;" | 2
| 3
| style="text-align:right;" | 4
| 3
| style="text-align:right;" | 3
| style="text-align:center; font-style:italic; background-color:#B7E1CD;" | Arcadia
| style="font-style:italic; background-color:#B7E1CD;" | Arcadia
| style="text-align:center;" |  
| style="background-color:#4A86E8;" | Rare
| style="font-style:italic; text-align:left;" | Arcadias lush greenery is   forever thirsty so the Gods decreed many rainstorms: sudden, thunderous and   bright with lightning.’
| style="font-weight:bold; font-style:italic;" | 350
| style="text-align:left;" | Calls down lightning to deal  damage
| style="font-style:italic; text-align:left;" | Arcadias   lush greenery is forever thirsty so the Gods decreed many rainstorms: sudden,   thunderous and bright with lightning.’
| style="font-weight:bold; text-align:left;" | Rage
|-
|-
| style="text-align:left;" | [[Sunfire  Strike]]
| style="text-align:left;" | [[Sunfire  Strike]]
| style="text-align:center;" | Creature
| Creature
| 3
| style="text-align:right;" | 3
| 3
| style="text-align:right;" | 3
| 8
| style="text-align:right;" | 8
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#B7E1CD;" | Arcadia
| style="font-style:italic; background-color:#B7E1CD;" | Arcadia
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#FCE8B2;" | Legendary
| style="font-style:italic; text-align:left;" | Helios hurls javelins of flaming   sunfire down upon his victims as he rides across the bright blue sky in his   chariot of gold.’
| style="font-weight:bold; font-style:italic;" | 25
| style="text-align:left;" | Power of God. Calls down a   meteor and destroy all cards on board
| style="font-style:italic; text-align:left;" | Helios   hurls javelins of flaming sunfire down upon his victims as he rides across   the bright blue sky in his chariot of gold.’
| style="font-weight:bold; text-align:left;" | Power   of God. Calls down a meteor to destroy all cards on   board.
|-
|-
| style="text-align:left;" | [[Centaur  Warband]]
| style="text-align:left;" | [[Centaur  Warband]]
| style="text-align:center;" | Creature
| Creature
| 1
| style="text-align:right;" | 1
| 4
| style="text-align:right;" | 4
| 2
| style="text-align:right;" | 2
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#B7E1CD;" | Arcadia
| style="font-style:italic; background-color:#B7E1CD;" | Arcadia
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#4A86E8;" | Rare
| style="font-style:italic; text-align:left;" | Bow-armed, keen-eyed, and   wind-swift, they can bring down a storm of arrows upon their foe in seconds.’
| style="font-weight:bold; font-style:italic;" | 350
| style="text-align:left;" | Stun. Calls forth a driving rain  of ice dealing damage to enemy and stunning for 1 turn.
| style="font-style:italic; text-align:left;" | Bow-armed,   keen-eyed, and wind-swift, they can bring down a storm of arrows upon their   foe in seconds.’
| style="font-weight:bold; text-align:left;" | Stun
|-
|-
| style="text-align:left;" | [[Gift of   the Great Green Ones]]
| style="text-align:left;" | [[Gift   of the Great Green Ones]]
| style="text-align:center;" | Creature
| Creature
| 2
| style="text-align:right;" | 2
| 4
| style="text-align:right;" | 4
| 4
| style="text-align:right;" | 7
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#B7E1CD;" | Arcadia
| style="font-style:italic; background-color:#B7E1CD;" | Arcadia
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#B4A7D6;" | Epic
| style="font-style:italic; text-align:left;" | Those who sacrifice to the   spirits of nature can call upon their aid in battle.’
| style="font-weight:bold; font-style:italic;" | 100
| style="text-align:left;" | Summon. One friendly   Stranglevines on board
| style="font-style:italic; text-align:left;" | Those   who sacrifice to the spirits of nature can call upon their aid in battle.’
| style="font-weight:bold; text-align:left;" | Summon  4/2 Stranglevines with Reborn.
|-
|-
| style="text-align:left;" | [[Snares  of the Fae]]
| style="text-align:left;" | [[Snares  of the Fae]]
| style="text-align:center;" | Creature
| Creature
| 2
| style="text-align:right;" | 3
| 5
| style="text-align:right;" | 6
| 3
| style="text-align:right;" | 5
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#B7E1CD;" | Arcadia
| style="font-style:italic; background-color:#B7E1CD;" | Arcadia
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#B7E1CD;" | Mythic
| style="font-style:italic; text-align:left;" | Dryads, giggling and laughing   like harmless children, lure the unsuspecting into the shadows of the forest   where they lose their way – perhaps forever!’
| style="font-weight:bold; font-style:italic;" | 200
| style="text-align:left;" | Summon. One friendly Bushwhack   Wolf on board
| style="font-style:italic; text-align:left;" | Dryads,   giggling and laughing like harmless children, lure the unsuspecting into the   shadows of the forest where they lose their way – perhaps forever!’
| style="font-weight:bold; text-align:left;" | Summon   1/2 Bushwhack Wolf with Buff.
|-
|-
| style="text-align:left;" | [[Velosina of the Sacred Stables Berserk Card | Velosina  of the Sacred Stables]]
| style="text-align:left;" | [[Velosina  of the Sacred Stables]]
| style="text-align:center;" | Creature
| Creature
| 1
| style="text-align:right;" | 4
| 4
| style="text-align:right;" | 6
| 5
| style="text-align:right;" | 6
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#B7E1CD;" | Arcadia
| style="font-style:italic; background-color:#B7E1CD;" | Arcadia
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#B4A7D6;" | Epic
| style="font-style:italic; text-align:left;" | Velosina is one of the oldest   and most noble Centaurs of Arcadia. The music she plays on her bone flute is   said to heal the sick.
| style="font-weight:bold; font-style:italic;" | 100
| style="text-align:left;" | Heal. Restore all friendly cards   to full Health once.
| style="font-style:italic; text-align:left;" | Velosina   is one of the oldest and most noble Centaurs of Arcadia. The music she plays   on her bone flute is said to heal the sick.
| style="font-weight:bold; text-align:left;" | Heal.   Restore all your cards to full Health.
|-
|-
| style="text-align:left;" | [[Pipes of   Pan]]
| style="text-align:left;" | [[Pipes   of Pan]]
| style="text-align:center;" | Spell
| Spell
| 0
| style="text-align:right;" | 0
| 0
| style="text-align:right;" | 0
| 3
| style="text-align:right;" | 3
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#B7E1CD;" | Arcadia
| style="font-style:italic; background-color:#B7E1CD;" | Arcadia
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#4A86E8;" | Rare
| style="font-style:italic; text-align:left;" | These pipes, when played by the   truly skilled, can inflame the passions of those who hear it - from wild rage   to reckless abandon in the face of danger.’
| style="font-weight:bold; font-style:italic;" | 350
| style="text-align:left;" | Give a card +2/+2
| style="font-style:italic; text-align:left;" | These   pipes, when played by the truly skilled, can inflame the passions of those   who hear it - from wild rage to reckless abandon in the face of danger.’
| style="font-weight:bold; text-align:left;" | Give   your card +2/+2.
|-
|-
| style="text-align:left;" | [[The  Summer Palace]]
| style="text-align:left;" | [[The  Summer Palace]]
| style="text-align:center;" | Spell
| Spell
| 0
| style="text-align:right;" | 0
| 0
| style="text-align:right;" | 0
| 2
| style="text-align:right;" | 2
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#B7E1CD;" | Arcadia
| style="font-style:italic; background-color:#B7E1CD;" | Arcadia
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#4A86E8;" | Rare
| style="font-style:italic; text-align:left;" | Though abandoned to rack and   ruin, there is still much loot to be found in its dust-bound interiors.
| style="font-weight:bold; font-style:italic;" | 350
| style="text-align:left;" | Gain +4 Lava
| style="font-style:italic; text-align:left;" | Though   abandoned to rack and ruin, there is still much loot to be found in its   dust-bound interiors.
| style="font-weight:bold; text-align:left;" | Gain   +4 Lava.
|-
|-
| style="text-align:left;" | [[Javelins   of Thanatos]]
| style="text-align:left;" | [[Shade   Warrior]]
| style="text-align:center;" | Creature
| Creature
| 2
| style="text-align:right;" | 2
| 1
| style="text-align:right;" | 1
| 1
| style="text-align:right;" | 1
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#F4C7C3;" | Hades
| style="font-style:italic; background-color:#F4C7C3;" | Hades
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#B7B7B7;" | Common
| style="font-style:italic; text-align:left;" | The Javelins of implacable   bronze-hearted Thanatos, he who is Death, can slay with a single touch.’
| style="font-weight:bold; font-style:italic;" | 500
| style="text-align:left;" | Double Attack. Deal damage twice
| style="font-style:italic; text-align:left;" | The   Javelins of implacable bronze-hearted Thanatos, he who is Death, can slay   with a single touch.’
| style="font-weight:bold; text-align:left;" | Undead
|-
|-
| style="text-align:left;" | [[Trapjaw Berserk Card | Trapjaw]]
| style="text-align:left;" | [[Trapjaw]]
| style="text-align:center;" | Creature
| Creature
| 3
| style="text-align:right;" | 3
| 3
| style="text-align:right;" | 3
| 4
| style="text-align:right;" | 3
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#F4C7C3;" | Hades
| style="font-style:italic; background-color:#F4C7C3;" | Hades
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#4A86E8;" | Rare
| style="font-style:italic; text-align:left;" | Trapjaw conceals himself in the   shadowed crypts and gloom-laden tombs of Hades, ready to pounce upon any   unfortunate souls who draw near.’
| style="font-weight:bold; font-style:italic;" | 350
| style="text-align:left;" | Taunt.
| style="font-style:italic; text-align:left;" | Trapjaw   conceals himself in the shadowed crypts and gloom-laden tombs of Hades, ready   to pounce upon any unfortunate souls who draw near.’
| style="font-weight:bold; text-align:left;" | Taunt
|-
|-
| style="text-align:left;" | [[A Storm   of Strix]]
| style="text-align:left;" | [[A   Storm of Strix]]
| style="text-align:center;" | Creature
| Creature
| 2
| style="text-align:right;" | 2
| 5
| style="text-align:right;" | 5
| 2
| style="text-align:right;" | 6
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#F4C7C3;" | Hades
| style="font-style:italic; background-color:#F4C7C3;" | Hades
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#B4A7D6;" | Epic
| style="font-style:italic; text-align:left;" | These blood-drinking bat-like   birds have razor sharp beaks of bronze.
| style="font-weight:bold; font-style:italic;" | 100
| style="text-align:left;" | Lifesteal. Whenever card deals  damage, it will restore the exact same amount of Health
| style="font-style:italic; text-align:left;" | These   blood-drinking bat-like birds have razor sharp beaks of bronze.
| style="font-weight:bold; text-align:left;" | Lifesteal
|-
|-
| style="text-align:left;" | [[Shade   Warrior]]
| style="text-align:left;" | [[Javelins   of Thanatos]]
| style="text-align:center;" | Creature
| Creature
| 4
| style="text-align:right;" | 4
| 3
| style="text-align:right;" | 3
| 4
| style="text-align:right;" | 4
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#F4C7C3;" | Hades
| style="font-style:italic; background-color:#F4C7C3;" | Hades
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#4A86E8;" | Rare
| style="font-style:italic; text-align:left;" | The lost souls of many a mortal   who died in battle wander the mournful plains of Hades, yet some still cling   to half-forgotten memories of glory, even in death.’
| style="font-weight:bold; font-style:italic;" | 350
| style="text-align:left;" | Draw. Add two 2/1 Shade Warrior   to your hand.
| style="font-style:italic; text-align:left;" | The   lost souls of many a mortal who died in battle wander the mournful plains of   Hades, yet some still cling to half-forgotten memories of glory, even in   death.’
| style="font-weight:bold; text-align:left;" | Draw.   Add one Shade Warrior to your hand.
|-
|-
| style="text-align:left;" | [[Hymn of   Thanatos]]
| style="text-align:left;" | [[Hymn   of Thanatos]]
| style="text-align:center;" | Creature
| Creature
| 2
| style="text-align:right;" | 3
| 4
| style="text-align:right;" | 5
| 3
| style="text-align:right;" | 5
| style="text-align:center; font-style:italic; background-color:#F4C7C3;" | Hades
| style="font-style:italic; background-color:#F4C7C3;" | Hades
| style="text-align:center;" |  
| style="background-color:#B7E1CD;" | Mythic
| style="font-style:italic; text-align:left;" | This shrieking song of doom   makes the blood-lava of the Thanatos volcano spew forth a deadly, fatal   miasma...
| style="font-weight:bold; font-style:italic;" | 200
| style="text-align:left;" | Deal damage to all enemy cards  on board
| style="font-style:italic; text-align:left;" | This   shrieking song of doom makes the blood-lava of the Thanatos volcano spew   forth a deadly, fatal miasma...
| style="text-align:left;" | Deal   2 damage to a random enemy card.
|-
|-
| style="text-align:left;" | [[Edge of   Night]]
| style="text-align:left;" | [[Edge   of Night]]
| style="text-align:center;" | Creature
| Creature
| 1
| style="text-align:right;" | 1
| 1
| style="text-align:right;" | 1
| 3
| style="text-align:right;" | 3
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#F4C7C3;" | Hades
| style="font-style:italic; background-color:#F4C7C3;" | Hades
| style="text-align:center; font-weight:bold;" | Legendary
| style="background-color:#FCE8B2;" | Legendary
| style="font-style:italic; text-align:left;" | A cloud of night, a twilight   gloom, loud with half heard shrieks and wails of despair, covers the ground,   suffocating the hearts of men with fear and horror.’
| style="font-weight:bold; font-style:italic;" | 25
| style="text-align:left;" | Taunt. Immune for 1 turn.
| style="font-style:italic; text-align:left;" | A   cloud of night, a twilight gloom, loud with half heard shrieks and wails of   despair, covers the ground, suffocating the hearts of men with fear and   horror.’
| style="font-weight:bold; text-align:left;" | Taunt.   Immune for one turn.
|-
|-
| style="text-align:left;" | [[Sepulchral  Armour]]
| style="text-align:left;" | [[Sepulchral  Armour]]
| style="text-align:center;" | Creature
| Creature
| 2
| style="text-align:right;" | 2
| 2
| style="text-align:right;" | 2
| 2
| style="text-align:right;" | 2
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#F4C7C3;" | Hades
| style="font-style:italic; background-color:#F4C7C3;" | Hades
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#4A86E8;" | Rare
| style="font-style:italic; text-align:left;" | Many a hero of ages past lies   amongst the crypts and tombs of Hades, laid to rest with their ancient armour   and weapons.’
| style="font-weight:bold; font-style:italic;" | 350
| style="text-align:left;" | Heal Hero. Restore 3 Health to   Hero
| style="font-style:italic; text-align:left;" | Many   a hero of ages past lies amongst the crypts and tombs of Hades, laid to rest   with their ancient armour and weapons.’
| style="font-weight:bold; text-align:left;" | Heal.   Restore 3 health points to your Hero.
|-
|-
| style="text-align:left;" | [[Funeral  Barge of Acheron]]
| style="text-align:left;" | [[Funeral  Barge of Acheron]]
| style="text-align:center;" | Creature
| Creature
| 2
| style="text-align:right;" | 2
| 5
| style="text-align:right;" | 6
| 3
| style="text-align:right;" | 7
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#F4C7C3;" | Hades
| style="font-style:italic; background-color:#F4C7C3;" | Hades
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#B4A7D6;" | Epic
| style="font-style:italic; text-align:left;" | A barge of sliver and ebony,   manned by the souls of those drowned at sea, brings supplies and much needed   succour to the armies of Hades.’
| style="font-weight:bold; font-style:italic;" | 100
| style="text-align:left;" | Heal. Restore all friendly cards  to full Health once.
| style="font-style:italic; text-align:left;" | A   barge of sliver and ebony, manned by the souls of those drowned at sea,   brings supplies and much needed succour to the armies of Hades.’
| style="font-weight:bold; text-align:left;" | Give  your cards +1 damage. Immortal.
|-
|-
| style="text-align:left;" | [[Cerberus,  Hound of Hades]]
| style="text-align:left;" | [[Cerberus,  Hound of Hades]]
| style="text-align:center;" | Spell
| Spell
| 0
| style="text-align:right;" | 0
| 0
| style="text-align:right;" | 0
| 8
| style="text-align:right;" | 8
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#F4C7C3;" | Hades
| style="font-style:italic; background-color:#F4C7C3;" | Hades
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#FCE8B2;" | Legendary
| style="font-style:italic; text-align:left;" | A guard dog? Well, you could say   that, but a guard dog the size of a horse, with three heads that can   dismember a man in moments.’
| style="font-weight:bold; font-style:italic;" | 25
| style="text-align:left;" | Power of God. Give a card +5/+5
| style="font-style:italic; text-align:left;" | A   guard dog? Well, you could say that, but a guard dog the size of a horse,   with three heads that can dismember a man in moments.’
| style="font-weight:bold; text-align:left;" | Power   of God. Give your card +5/+5.
|-
|-
| style="text-align:left;" | [[A  Mustering of Souls]]
| style="text-align:left;" | [[A  Mustering of Souls]]
| style="text-align:center;" | Spell
| Spell
| 0
| style="text-align:right;" | 0
| 0
| style="text-align:right;" | 0
| 1
| style="text-align:right;" | 1
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#F4C7C3;" | Hades
| style="font-style:italic; background-color:#F4C7C3;" | Hades
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#4A86E8;" | Rare
| style="font-style:italic; text-align:left;" | Those skilled in necromancy can   harness the power of lost souls by summoning them to a Conclave of the   Spirits of the Dead.’
| style="font-weight:bold; font-style:italic;" | 350
| style="text-align:left;" | Gain +3 Lava
| style="font-style:italic; text-align:left;" | Those   skilled in necromancy can harness the power of lost souls by summoning them   to a Conclave of the Spirits of the Dead.’
| style="font-weight:bold; text-align:left;" | Gain   +3 Lava.
|-
|-
| style="text-align:left;" | [[The  Spear of Achilles]]
| style="text-align:left;" | [[The  Spear of Achilles]]
| style="text-align:center;" | Creature
| Creature
| 4
| style="text-align:right;" | 3
| 2
| style="text-align:right;" | 3
| 2
| style="text-align:right;" | 4
| style="text-align:center; font-style:italic; background-color:#FCE8B2;" | Notus
| style="font-style:italic; background-color:#FCE8B2;" | Notus
| style="text-align:center;" |  
| style="background-color:#B7E1CD;" | Mythic
| style="font-style:italic; text-align:left;" | The Myrmidons of Iskandria,   faithful followers of Achilles, have faithfully preserved the great hero’s   armour and weapons.
| style="font-weight:bold; font-style:italic;" | 200
| style="text-align:left;" |  
| style="font-style:italic; text-align:left;" | The   Myrmidons of Iskandria, faithful followers of Achilles, have faithfully   preserved the great hero’s armour and weapons.
| style="text-align:left;" | Attacks  twice.
|-
|-
| style="text-align:left;" | [[Sandstorm]]
| style="text-align:left;" | [[Sandstorm]]
| style="text-align:center;" | Creature
| Creature
| 1
| style="text-align:right;" | 1
| 3
| style="text-align:right;" | 3
| 4
| style="text-align:right;" | 4
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#FCE8B2;" | Notus
| style="font-style:italic; background-color:#FCE8B2;" | Notus
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#B7E1CD;" | Mythic
| style="font-style:italic; text-align:left;" | Notus, god of hot, dry winds   unleashes stinging sands to shred the flesh of the unprotected.’
| style="font-weight:bold; font-style:italic;" | 200
| style="text-align:left;" | Strike. Attack 4 times. Each  attack deals damage to a random enemy.
| style="font-style:italic; text-align:left;" | Notus,   god of hot, dry winds unleashes stinging sands to shred the flesh of the   unprotected.’
| style="font-weight:bold; text-align:left;" | Strike   the enemies 3 times.
|-
|-
| style="text-align:left;" | [[Venomtail Berserk Card | Venomtail]]
| style="text-align:left;" | [[Venomtail]]
| style="text-align:center;" | Creature
| Creature
| 2
| style="text-align:right;" | 2
| 2
| style="text-align:right;" | 2
| 1
| style="text-align:right;" | 3
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#FCE8B2;" | Notus
| style="font-style:italic; background-color:#FCE8B2;" | Notus
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#4A86E8;" | Rare
| style="font-style:italic; text-align:left;" | The deserts are home to truly   terrible creatures including gigantic scorpions. Venomtail is one of the most   feared and deadly of that awful breed.’
| style="font-weight:bold; font-style:italic;" | 350
| style="text-align:left;" | Poison. Damage over time.
| style="font-style:italic; text-align:left;" | The   deserts are home to truly terrible creatures including gigantic scorpions.   Venomtail is one of the most feared and deadly of that awful breed.’
| style="font-weight:bold; text-align:left;" | Poisonous
|-
|-
| style="text-align:left;" | [[Myrmidon  Warrior]]
| style="text-align:left;" | [[Myrmidon  Warrior]]
| style="text-align:center;" | Creature
| Creature
| 4
| style="text-align:right;" | 5
| 4
| style="text-align:right;" | 3
| 3
| style="text-align:right;" | 6
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#FCE8B2;" | Notus
| style="font-style:italic; background-color:#FCE8B2;" | Notus
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#B4A7D6;" | Epic
| style="font-style:italic; text-align:left;" | The Myrmidons were once the   soldiers of Achilles. Some of them still live on, practising the old ways,   true to their calling.’
| style="font-weight:bold; font-style:italic;" | 100
| style="text-align:left;" | Summon. One friendly The Spear   of Achilles on board
| style="font-style:italic; text-align:left;" | The   Myrmidons were once the soldiers of Achilles. Some of them still live on,   practising the old ways, true to their calling.’
| style="font-weight:bold; text-align:left;" | Summon   3/3 The Spear of Achilles.
|-
|-
| style="text-align:left;" | [[Desert  Winds]]
| style="text-align:left;" | [[Desert  Winds]]
| style="text-align:center;" | Creature
| Creature
| 2
| style="text-align:right;" | 2
| 3
| style="text-align:right;" | 3
| 2
| style="text-align:right;" | 2
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#FCE8B2;" | Notus
| style="font-style:italic; background-color:#FCE8B2;" | Notus
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#4A86E8;" | Rare
| style="font-style:italic; text-align:left;" | Trails and tracks are overblown   with sand, sun and sky are fogged from view and travellers lose themselves in   the dust.’
| style="font-weight:bold; font-style:italic;" | 350
| style="text-align:left;" | Stun.
| style="font-style:italic; text-align:left;" | Trails   and tracks are overblown with sand, sun and sky are fogged from view and   travellers lose themselves in the dust.’
| style="font-weight:bold; text-align:left;" | Stun
|-
|-
| style="text-align:left;" | [[The Ones   who Drink]]
| style="text-align:left;" | [[The   Ones who Drink]]
| style="text-align:center;" | Creature
| Creature
| 3
| style="text-align:right;" | 2
| 4
| style="text-align:right;" | 2
| 3
| style="text-align:right;" | 1
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#FCE8B2;" | Notus
| style="font-style:italic; background-color:#FCE8B2;" | Notus
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#B7B7B7;" | Common
| style="font-style:italic; text-align:left;" | Do not be fooled, these are not   drunken revellers. No, this is a Warband of Spartoi, dragon-born undead   hoplites, and it is not beer they drink....’
| style="font-weight:bold; font-style:italic;" | 500
| style="text-align:left;" | Rage. Increase attack +1 each   turn.
| style="font-style:italic; text-align:left;" | Do   not be fooled, these are not drunken revellers. No, this is a Warband of   Spartoi, dragon-born undead hoplites, and it is not beer they drink....’
| style="font-weight:bold; text-align:left;" | ConfusedAttacks a random target after attacking your target.
|-
|-
| style="text-align:left;" | [[Scorpion  Stance]]
| style="text-align:left;" | [[Scorpion  Stance]]
| style="text-align:center;" | Creature
| Creature
| 1
| style="text-align:right;" | 4
| 5
| style="text-align:right;" | 6
| 4
| style="text-align:right;" | 5
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#FCE8B2;" | Notus
| style="font-style:italic; background-color:#FCE8B2;" | Notus
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#B7E1CD;" | Mythic
| style="font-style:italic; text-align:left;" | In the deserts, three Sphinxes   sleep but through dreams they can be called upon to befuddle and confound the   enemy.’
| style="font-weight:bold; font-style:italic;" | 350
| style="text-align:left;" | Taunt.
| style="font-style:italic; text-align:left;" | In   the deserts, three Sphinxes sleep but through dreams they can be called upon   to befuddle and confound the enemy.’
| style="font-weight:bold; text-align:left;" | Taunt
|-
|-
| style="text-align:left;" | [[Shield  of Achilles]]
| style="text-align:left;" | [[Shield  of Achilles]]
| style="text-align:center;" | Creature
| Creature
| 3
| style="text-align:right;" | 3
| 3
| style="text-align:right;" | 3
| 3
| style="text-align:right;" | 7
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#FCE8B2;" | Notus
| style="font-style:italic; background-color:#FCE8B2;" | Notus
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#B4A7D6;" | Epic
| style="font-style:italic; text-align:left;" | This ancient shield once took   the blows of Hector himself, greatest of Troy. It has been well-looked after   and is still serviceable.’
| style="font-weight:bold; font-style:italic;" | 100
| style="text-align:left;" | Blessing. Give a friendly card  +2 Attack and Immune this turn
| style="font-style:italic; text-align:left;" | This   ancient shield once took the blows of Hector himself, greatest of Troy. It   has been well-looked after and is still serviceable.’
| style="text-align:left;" | Give   your card Immune for one turn   and +2 damage.
|-
|-
| style="text-align:left;" | [[Storm  Surge]]
| style="text-align:left;" | [[Storm  Surge]]
| style="text-align:center;" | Spell
| Spell
| 0
| style="text-align:right;" | 0
| 0
| style="text-align:right;" | 0
| 0
| style="text-align:right;" | 0
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#FCE8B2;" | Notus
| style="font-style:italic; background-color:#FCE8B2;" | Notus
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#4A86E8;" | Rare
| style="font-style:italic; background-color:#FFF; text-align:left;" | The Great River floods once more  and the Cataracts of Tethys and Oceanus roar with the power of the raging  waters, revitalising the land.’
| style="font-weight:bold; font-style:italic;" | 350
| style="text-align:left;" | Gain +2 Lava.
| style="text-align:left;" |  
| style="font-weight:bold; text-align:left;" | Gain   +2 Lava.
|-
|-
| style="text-align:left;" | [[Blood of   the Cockatrice]]
| style="text-align:left;" | [[Blood   of the Cockatrice]]
| style="text-align:center;" | Spell
| Spell
| 0
| style="text-align:right;" | 0
| 0
| style="text-align:right;" | 0
| 8
| style="text-align:right;" | 8
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#FCE8B2;" | Notus
| style="font-style:italic; background-color:#FCE8B2;" | Notus
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#FCE8B2;" | Legendary
| style="font-style:italic; text-align:left;" | The vital fluids of the terrible   Cockatrice are known to have healing properties. The problem is how to get   your hands on some!’
| style="font-weight:bold; font-style:italic;" | 25
| style="text-align:left;" | Power of God. Give all friendly  cards Immune for 1 turn.
| style="font-style:italic; text-align:left;" | The   vital fluids of the terrible Cockatrice are known to have healing properties.   The problem is how to get your hands on some!’
| style="font-weight:bold; text-align:left;" | Power   of God. Give all your cards Immune for 1 turn.
|-
|-
| style="text-align:left;" | [[Libation  of Blood]]
| style="text-align:left;" | [[Libation  of Blood]]
| style="text-align:center;" | Spell
| Spell
| 0
| style="text-align:right;" | 0
| 0
| style="text-align:right;" | 0
| 6
| style="text-align:right;" | 6
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#C9DAF8;" | Neutral
| style="font-style:italic; background-color:#C9DAF8;" | Neutral
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#B4A7D6;" | Epic
| style="font-style:italic; text-align:left;" | A sacrifice of your own life's   blood will always attract the attention of the Gods of War and Death.'
| style="font-weight:bold; font-style:italic;" |  
| style="text-align:left;" | Sacrifice. Your hero lose 8  health and destroy all cards on board.
| style="font-style:italic; text-align:left;" | A   sacrifice of your own life's blood will always attract the attention of the   Gods of War and Death.'
| style="font-weight:bold; text-align:left;" | Sacrifice.   Your Hero loses 10 health and destroys all cards on board.
|-
|-
| style="text-align:left;" | [[Warrior  of Ares]]
| style="text-align:left;" | [[Warrior  of Ares]]
| style="text-align:center;" | Creature
| Creature
| 3
| style="text-align:right;" | 2
| 2
| style="text-align:right;" | 2
| 2
| style="text-align:right;" | 2
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#C9DAF8;" | Neutral
| style="font-style:italic; background-color:#C9DAF8;" | Neutral
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#B7B7B7;" | Common
| style="font-style:italic; text-align:left;" | Ares, God of War, sings as he   slays, and his song fills the hearts of his warriors with battle-rage.'
| style="font-weight:bold; font-style:italic;" |  
| style="text-align:left;" | Rage. Increase attack +1 each  turn.
| style="font-style:italic; text-align:left;" | Ares,   God of War, sings as he slays, and his song fills the hearts of his warriors   with battle-rage.'
| style="font-weight:bold; text-align:left;" | Rage
|-
|-
| style="text-align:left;" | [[The  Aegis of Athena]]
| style="text-align:left;" | [[The  Aegis of Athena]]
| style="text-align:center;" | Creature
| Creature
| 2
| style="text-align:right;" | 1
| 4
| style="text-align:right;" | 6
| 5
| style="text-align:right;" | 5
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#C9DAF8;" | Neutral
| style="font-style:italic; background-color:#C9DAF8;" | Neutral
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#B7E1CD;" | Mythic
| style="font-style:italic; text-align:left;" | It produced a sound as from a   myriad roaring dragons and was borne by Athena in battle - Homer, the Iliad'
| style="font-weight:bold; font-style:italic;" |  
| style="text-align:left;" | Immortal. While this card is on   board, your hero can't take damage.
| style="font-style:italic; text-align:left;" | It   produced a sound as from a myriad roaring dragons and was borne by Athena in   battle - Homer, the Iliad'
| style="font-weight:bold; text-align:left;" | Immortal.   While this card is on board, your hero can't take   damage.
|-
|-
| style="text-align:left;" | [[Jas the   Helot]]
| style="text-align:left;" | [[Jas   the Helot]]
| style="text-align:center;" | Creature
| Creature
| 1
| style="text-align:right;" | 1
| 1
| style="text-align:right;" | 1
| 1
| style="text-align:right;" | 1
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#C9DAF8;" | Neutral
| style="font-style:italic; background-color:#C9DAF8;" | Neutral
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#B7B7B7;" | Common
| style="font-style:italic; text-align:left;" | Me? I'm a simple slave, don't   mind me.'
| style="font-weight:bold; font-style:italic;" |  
| style="text-align:left;" |  
| style="font-style:italic; text-align:left;" | Me?   I'm a simple slave, don't mind me.'
| style="text-align:left;" | No  Special Abilities.
|-
|-
| style="text-align:left;" | [[Sorceress  of Hecate]]
| style="text-align:left;" | [[Sorceress  of Hecate]]
| style="text-align:center;" | Creature
| Creature
| 4
| style="text-align:right;" | 2
| 3
| style="text-align:right;" | 5
| 5
| style="text-align:right;" | 4
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#C9DAF8;" | Neutral
| style="font-style:italic; background-color:#C9DAF8;" | Neutral
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#4A86E8;" | Rare
| style="font-style:italic; text-align:left;" | I bind the soul, the work, the   hands and mind: all of these I bind to Hecate the Saffron Cloaked.'
| style="font-weight:bold; font-style:italic;" |  
| style="text-align:left;" | Curse. Upon dealing damage,  decrease targets attack by -50%
| style="font-style:italic; text-align:left;" | I   bind the soul, the work, the hands and mind: all of these I bind to Hecate   the Saffron Cloaked.'
| style="font-weight:bold; text-align:left;" | Curse.   Reduces your target's damage by half.
|-
|-
| style="text-align:left;" | [[Priest  of Momos]]
| style="text-align:left;" | [[Priest  of Momos]]
| style="text-align:center;" | Creature
| Creature
| 2
| style="text-align:right;" | 1
| 5
| style="text-align:right;" | 4
| 2
| style="text-align:right;" | 3
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#C9DAF8;" | Neutral
| style="font-style:italic; background-color:#C9DAF8;" | Neutral
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#B7B7B7;" | Common
| style="font-style:italic; text-align:left;" | Momos the Mocker, god of   ridicule and scorn, can incite rage in any heart with a single word.
| style="font-weight:bold; font-style:italic;" |  
| style="text-align:left;" | Taunt.
| style="font-style:italic; text-align:left;" | Momos   the Mocker, god of ridicule and scorn, can incite rage in any heart with a   single word.
| style="font-weight:bold; text-align:left;" | Taunt
|-
|-
| style="text-align:left;" | [[Petition  the Gods]]
| style="text-align:left;" | [[Petition  the Gods]]
| style="text-align:center;" | Spell
| Spell
| 0
| style="text-align:right;" | 0
| 0
| style="text-align:right;" | 0
| 1
| style="text-align:right;" | 1
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#C9DAF8;" | Neutral
| style="font-style:italic; background-color:#C9DAF8;" | Neutral
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#B7B7B7;" | Common
| style="font-style:italic; text-align:left;" | There is always a price to pay   when you ask the Gods for aid...'
| style="font-weight:bold; font-style:italic;" |  
| style="text-align:left;" | Sacrifice. Draw. Your hero lose  1 health and draw 1 card.
| style="font-style:italic; text-align:left;" | There   is always a price to pay when you ask the Gods for aid...'
| style="text-align:left;" | Draw.   Your hero loses 1 health and draws 1 card.
|-
|-
| style="text-align:left;" | [[High  Priest of Asclepius]]
| style="text-align:left;" | [[High  Priest of Asclepius]]
| style="text-align:center;" | Creature
| Creature
| 2
| style="text-align:right;" | 2
| 2
| style="text-align:right;" | 2
| 3
| style="text-align:right;" | 4
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#C9DAF8;" | Neutral
| style="font-style:italic; background-color:#C9DAF8;" | Neutral
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#4A86E8;" | Rare
| style="font-style:italic; text-align:left;" | The serpent twined staff of   Asclepius, God of Medicine, can heal all things.'
| style="font-weight:bold; font-style:italic;" |  
| style="text-align:left;" | Braindead. Heals every card on   board, including enemy, for +1 health every turn.
| style="font-style:italic; text-align:left;" | The   serpent twined staff of Asclepius, God of Medicine, can heal all things.'
| style="font-weight:bold; text-align:left;" | HealRestore the health of one card.
|-
|-
| style="text-align:left;" | [[Aelous,  Keeper of the Winds]]
| style="text-align:left;" | [[Aelous,  Keeper of the Winds]]
| style="text-align:center;" | Creature
| Creature
| 3
| style="text-align:right;" | 3
| 5
| style="text-align:right;" | 5
| 4
| style="text-align:right;" | 4
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#C9DAF8;" | Neutral
| style="font-style:italic; background-color:#C9DAF8;" | Neutral
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#4A86E8;" | Rare
| style="font-style:italic; text-align:left;" | What does Aeolus use to hold his   wild and reckless charges? A simple sack? Surely not!'
| style="font-weight:bold; font-style:italic;" |  
| style="text-align:left;" | Summon. One friendly Desert  Winds on board
| style="font-style:italic; text-align:left;" | What   does Aeolus use to hold his wild and reckless charges? A simple sack? Surely   not!'
| style="text-align:left;" | No  Special Abilities.
|-
|-
| style="text-align:left;" | [[Invocation  of Helios]]
| style="text-align:left;" | [[Invocation  of Helios]]
| style="text-align:center;" | Spell
| Spell
| 0
| style="text-align:right;" | 0
| 0
| style="text-align:right;" | 0
| 5
| style="text-align:right;" | 2
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#C9DAF8;" | Neutral
| style="font-style:italic; background-color:#C9DAF8;" | Neutral
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#B7B7B7;" | Common
| style="font-style:italic; text-align:left;" | Helios Hekatos, far shooter, I   beseech thee, aid thy faithful follower!'
| style="font-weight:bold; font-style:italic;" |  
| style="text-align:left;" | Draw. Add one 3/3 Sunfire Strike   to your hand.
| style="font-style:italic; text-align:left;" | Helios   Hekatos, far shooter, I beseech thee, aid thy faithful follower!'
| style="font-weight:bold; text-align:left;" | Deal   2 damage to a random enemy card.
|-
|-
| style="text-align:left;" | [[Spartan  Phylarch]]
| style="text-align:left;" | [[Spartan  Phylarch]]
| style="text-align:center;" | Creature
| Creature
| 1
| style="text-align:right;" | 3
| 3
| style="text-align:right;" | 1
| 2
| style="text-align:right;" | 2
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#C9DAF8;" | Neutral
| style="font-style:italic; background-color:#C9DAF8;" | Neutral
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#B7B7B7;" | Common
| style="font-style:italic; text-align:left;" | The Phylarch commands a troop of   Spartan warriors and is chosen for his ability to inspire.'
| style="font-weight:bold; font-style:italic;" |  
| style="text-align:left;" | Blessing. Give a friendly card   +3 Attack once
| style="font-style:italic; text-align:left;" | The   Phylarch commands a troop of Spartan warriors and is chosen for his ability   to inspire.'
| style="text-align:left;" | Give   your card +1/+0.
|-
|-
| style="text-align:left;" | [[Helm of   the Lost Hero]]
| style="text-align:left;" | [[Helm   of the Lost Hero]]
| style="text-align:center;" | Spell
| Spell
| 0
| style="text-align:right;" | 0
| 0
| style="text-align:right;" | 0
| 1
| style="text-align:right;" | 2
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#C9DAF8;" | Neutral
| style="font-style:italic; background-color:#C9DAF8;" | Neutral
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#B7B7B7;" | Common
| style="font-style:italic; text-align:left;" | None know who wore this great   helm before the plains of Troy - Achilles? Hector? Nevertheless, it is still   god-blessed.
| style="font-weight:bold; font-style:italic;" |  
| style="text-align:left;" | Give a card +2/+2
| style="font-style:italic; text-align:left;" | None   know who wore this great helm before the plains of Troy - Achilles? Hector?   Nevertheless, it is still god-blessed.
| style="font-weight:bold; text-align:left;" | Give   your card +1/+1.
|-
|-
| style="text-align:left;" | [[Zoupa  the Empousa]]
| style="text-align:left;" | [[Zoupa  the Empousa]]
| style="text-align:center;" | Creature
| Creature
| 3
| style="text-align:right;" | 1
| 6
| style="text-align:right;" | 3
| 5
| style="text-align:right;" | 3
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#C9DAF8;" | Neutral
| style="font-style:italic; background-color:#C9DAF8;" | Neutral
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#4A86E8;" | Rare
| style="font-style:italic; text-align:left;" | The shape shifting empousa feeds   on those young men foolish enough to fall for her cunning wiles.
| style="font-weight:bold; font-style:italic;" |  
| style="text-align:left;" | Lifesteal. Whenever card deals  damage, it will restore the exact same amount of Health
| style="font-style:italic; text-align:left;" | The   shape shifting empousa feeds on those young men foolish enough to fall for   her cunning wiles.
| style="font-weight:bold; text-align:left;" | Lifesteal
|-
|-
| style="text-align:left;" | [[The Lion   Gate]]
| style="text-align:left;" | [[The   Lion Gate]]
| style="text-align:center;" | Creature
| Creature
| 0
| style="text-align:right;" | 1
| 4
| style="text-align:right;" | 3
| 3
| style="text-align:right;" | 2
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#C9DAF8;" | Neutral
| style="font-style:italic; background-color:#C9DAF8;" | Neutral
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#B7B7B7;" | Common
| style="font-style:italic; text-align:left;" | No man ever broke the Lion Gate   of Mycenae, no, it took Poseidon himself to bring it down.'
| style="font-weight:bold; font-style:italic;" |  
| style="text-align:left;" | Stun.
| style="font-style:italic; text-align:left;" | No   man ever broke the Lion Gate of Mycenae, no, it took Poseidon himself to   bring it down.'
| style="font-weight:bold; text-align:left;" | Stun
|-
|-
| style="text-align:left;" | [[Spartoi  Hoplite]]
| style="text-align:left;" | [[Spartoi  Hoplite]]
| style="text-align:center;" | Creature
| Creature
| 4
| style="text-align:right;" | 4
| 4
| style="text-align:right;" | 4
| 4
| style="text-align:right;" | 7
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#C9DAF8;" | Neutral
| style="font-style:italic; background-color:#C9DAF8;" | Neutral
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#B7E1CD;" | Mythic
| style="font-style:italic; text-align:left;" | The dragon-born undead do not   sleep....'
| style="font-weight:bold; font-style:italic;" |  
| style="text-align:left;" | Undead. Will not suffer the  sleeping effect when first put into play.
| style="font-style:italic; text-align:left;" | The   dragon-born undead do not sleep....'
| style="font-weight:bold; text-align:left;" | Summon  2/4 Spartoi Peltast with Undead.
|-
|-
| style="text-align:left;" | [[Iskandrian  Scout]]
| style="text-align:left;" | [[Iskandrian  Scout]]
| style="text-align:center;" | Creature
| Creature
| 1
| style="text-align:right;" | 2
| 2
| style="text-align:right;" | 1
| 2
| style="text-align:right;" | 1
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#C9DAF8;" | Neutral
| style="font-style:italic; background-color:#C9DAF8;" | Neutral
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#B7B7B7;" | Common
| style="font-style:italic; text-align:left;" | None know the ways of the desert   like the outriders of old Iskandria
| style="font-weight:bold; font-style:italic;" |  
| style="text-align:left;" | Summon. One friendly Sandstorm  on board
| style="font-style:italic; text-align:left;" | None   know the ways of the desert like the outriders of old Iskandria
| style="text-align:left;" | No  Special Abilities.
|-
|-
| style="text-align:left;" | [[Spartoi  Peltast]]
| style="text-align:left;" | [[Spartoi  Peltast]]
| style="text-align:center;" | Creature
| Creature
| 2
| style="text-align:right;" | 2
| 4
| style="text-align:right;" | 4
| 3
| style="text-align:right;" | 4
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#C9DAF8;" | Neutral
| style="font-style:italic; background-color:#C9DAF8;" | Neutral
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#4A86E8;" | Rare
| style="font-style:italic; text-align:left;" | They thirst for blood at all   times, never sleeping, never resting, never ceasing. They are the relentless   undead.
| style="font-weight:bold; font-style:italic;" |  
| style="text-align:left;" | Undead. Will not suffer the  sleeping effect when first put into play.
| style="font-style:italic; text-align:left;" | They   thirst for blood at all times, never sleeping, never resting, never ceasing.   They are the relentless undead.
| style="font-weight:bold; text-align:left;" | Undead
|-
|-
| style="text-align:left;" | [[Acolyte  of Vulcan]]
| style="text-align:left;" | [[Acolyte  of Vulcan]]
| style="text-align:center;" | Creature
| Creature
| 3
| style="text-align:right;" | 3
| 2
| style="text-align:right;" | 2
| 2
| style="text-align:right;" | 3
| style="text-align:center; font-style:italic; background-color:#C9DAF8;" | Neutral
| style="font-style:italic; background-color:#C9DAF8;" | Neutral
| style="text-align:center;" |  
| style="background-color:#B7B7B7;" | Common
| style="font-style:italic; text-align:left;" | Vulcan, god of the hammer and   the anvil, can fashion almost anything in his forge.'
| style="font-weight:bold; font-style:italic;" |  
| style="text-align:left;" | Copy. Add a copy of that card  into your hand.
| style="font-style:italic; text-align:left;" | Vulcan,   god of the hammer and the anvil, can fashion almost anything in his forge.'
| style="font-weight:bold; text-align:left;" | Copy
|-
|-
| style="text-align:left;" | [[Gorgon  Guard]]
| style="text-align:left;" | [[Gorgon  Guard]]
| style="text-align:center;" | Creature
| Creature
| 1
| style="text-align:right;" | 1
| 4
| style="text-align:right;" | 4
| 1
| style="text-align:right;" | 3
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#C9DAF8;" | Neutral
| style="font-style:italic; background-color:#C9DAF8;" | Neutral
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#B7B7B7;" | Common
| style="font-style:italic; text-align:left;" | Medusa's blood, suitably   treated, can be ingested, hardening the skin like stone for a time.'
| style="font-weight:bold; font-style:italic;" |  
| style="text-align:left;" | Stoneskin. After receiving   damage, it will stun attacker.
| style="font-style:italic; text-align:left;" | Medusa's   blood, suitably treated, can be ingested, hardening the skin like stone for a   time.'
| style="font-weight:bold; text-align:left;" | Stoneskin.  Stuns attackers.
|-
|-
| style="text-align:left;" | [[The  Shield of Ajax]]
| style="text-align:left;" | [[The  Shield of Ajax]]
| style="text-align:center;" | Creature
| Creature
| 3
| style="text-align:right;" | 3
| 2
| style="text-align:right;" | 2
| 3
| style="text-align:right;" | 3
| style="text-align:center; font-weight:bold; font-style:italic; background-color:#C9DAF8;" | Neutral
| style="font-style:italic; background-color:#C9DAF8;" | Neutral
| style="text-align:center; font-weight:bold;" |  
| style="background-color:#B7B7B7;" | Common
| style="font-style:italic; text-align:left;" | Ajax came up bearing his shield   in front of him like a wall – a shield. of bronze with seven folds of oxhide   - Homer, the Iliad'
| style="font-weight:bold; font-style:italic;" |  
| style="text-align:left;" | Give a card +0/+3
| style="font-style:italic; text-align:left;" | Ajax   came up bearing his shield in front of him like a wall – a shield. of bronze   with seven folds of oxhide - Homer, the Iliad'
| style="font-weight:bold; text-align:left;" | Give   your card +1 health.
|}
|}

Latest revision as of 00:23, 22 January 2021

For a full list of all Card Sets forged by Vulcan please see the main Berserk page.

Berserk - Alpha

Vulcan's first set of cards released to the humans consisted of 60 creatures and spells. 10 cards that embody each quadrant of VulcanVerse and 20 neutral cards. From which humans were able to construct powerful and unique decks.

Card Name Type Attack Health Lava Cost Land Rarity Editions Flavour Text Ability
Rip and Rend Creature 2 1 1 Boreas Common 500 The claws of the sabre tooth tigers of the high stepps can rip through the strongest armour.' Rage
Hippolyta’s Bow Creature 3 5 5 Boreas Epic 100 Hippolyta, Warrior Queen of the Amazons, was the best archer in all of Boreas and her bow was blessed by Apollo himself.’ Attacks twice.
Claws of the Harpy Creature 2 3 4 Boreas Mythic 200 Their claws are like slashing razors, and coated with nest-filth, so that the crimson lacerations they cause will not cease to run with blood.’ Lifesteal
Cyclops Rock Rain Creature 1 2 1 Boreas Common 500 The Cyclops likes nothing more than to hurl mountain boulders down upon the unwary, softening them up in readiness for the cooking pot.’ Stun
The Breath of Boreas Creature 2 5 8 Boreas Legendary 25 When Boreas the North Wind breathes, it is as the whirlwind – man and all his works are swept away like dust.’ Power of God. While attacking, deals damage to all enemy cards on board.
Hilltop Fort of the Amazons Creature 1 6 3 Boreas Mythic 200 Taunt
Sudden Snowdrifts Creature 2 2 2 Boreas Rare 350 The priests of Boreas can call upon their god to unleash the fury of winter even in high summer! Invincibile. Your Hero becomes immune to any damage for one turn.
Cantankerous Mammoth Creature 3 2 3 Boreas Rare 350 Who dares approach a mammoth with a thorn in its hoof? A fool, that’s who!’ Summon 2/1 Rip and Rend with Rage.
Panoply of Minos Spell 0 0 5 Boreas Mythic 200 Give your card Immune for one turn and restore its health.
The Fortress of Winds Spell 0 0 8 Boreas Legendary 25 The dwelling of Boreas himself, and the centre of power in the land. From its heart, gifts can be bestowed upon the worthy.’ Power of God. Give +2/+2 to all your cards.
Bushwhack Wolf Creature 1 2 1 Arcadia Common 500 The Sons of the Wolf-King, Lykaon, lurk in the Deep Forest, ready to pounce on those foolish enough to wander through its shadowed woodlands.’ Give your card +1 damage.
Stranglevines Creature 4 2 4 Arcadia Mythic 200 These grasping, creeping vines can ensnare their victims in moments. When cut back or burned, they regenerate with frightening speed.’ Reborn
Summer Storms Creature 2 4 3 Arcadia Rare 350 Arcadias lush greenery is forever thirsty so the Gods decreed many rainstorms: sudden, thunderous and bright with lightning.’ Rage
Sunfire Strike Creature 3 3 8 Arcadia Legendary 25 Helios hurls javelins of flaming sunfire down upon his victims as he rides across the bright blue sky in his chariot of gold.’ Power of God. Calls down a meteor to destroy all cards on board.
Centaur Warband Creature 1 4 2 Arcadia Rare 350 Bow-armed, keen-eyed, and wind-swift, they can bring down a storm of arrows upon their foe in seconds.’ Stun
Gift of the Great Green Ones Creature 2 4 7 Arcadia Epic 100 Those who sacrifice to the spirits of nature can call upon their aid in battle.’ Summon 4/2 Stranglevines with Reborn.
Snares of the Fae Creature 3 6 5 Arcadia Mythic 200 Dryads, giggling and laughing like harmless children, lure the unsuspecting into the shadows of the forest where they lose their way – perhaps forever!’ Summon 1/2 Bushwhack Wolf with Buff.
Velosina of the Sacred Stables Creature 4 6 6 Arcadia Epic 100 Velosina is one of the oldest and most noble Centaurs of Arcadia. The music she plays on her bone flute is said to heal the sick. Heal. Restore all your cards to full Health.
Pipes of Pan Spell 0 0 3 Arcadia Rare 350 These pipes, when played by the truly skilled, can inflame the passions of those who hear it - from wild rage to reckless abandon in the face of danger.’ Give your card +2/+2.
The Summer Palace Spell 0 0 2 Arcadia Rare 350 Though abandoned to rack and ruin, there is still much loot to be found in its dust-bound interiors. Gain +4 Lava.
Shade Warrior Creature 2 1 1 Hades Common 500 The Javelins of implacable bronze-hearted Thanatos, he who is Death, can slay with a single touch.’ Undead
Trapjaw Creature 3 3 3 Hades Rare 350 Trapjaw conceals himself in the shadowed crypts and gloom-laden tombs of Hades, ready to pounce upon any unfortunate souls who draw near.’ Taunt
A Storm of Strix Creature 2 5 6 Hades Epic 100 These blood-drinking bat-like birds have razor sharp beaks of bronze. Lifesteal
Javelins of Thanatos Creature 4 3 4 Hades Rare 350 The lost souls of many a mortal who died in battle wander the mournful plains of Hades, yet some still cling to half-forgotten memories of glory, even in death.’ Draw. Add one Shade Warrior to your hand.
Hymn of Thanatos Creature 3 5 5 Hades Mythic 200 This shrieking song of doom makes the blood-lava of the Thanatos volcano spew forth a deadly, fatal miasma... Deal 2 damage to a random enemy card.
Edge of Night Creature 1 1 3 Hades Legendary 25 A cloud of night, a twilight gloom, loud with half heard shrieks and wails of despair, covers the ground, suffocating the hearts of men with fear and horror.’ Taunt. Immune for one turn.
Sepulchral Armour Creature 2 2 2 Hades Rare 350 Many a hero of ages past lies amongst the crypts and tombs of Hades, laid to rest with their ancient armour and weapons.’ Heal. Restore 3 health points to your Hero.
Funeral Barge of Acheron Creature 2 6 7 Hades Epic 100 A barge of sliver and ebony, manned by the souls of those drowned at sea, brings supplies and much needed succour to the armies of Hades.’ Give your cards +1 damage. Immortal.
Cerberus, Hound of Hades Spell 0 0 8 Hades Legendary 25 A guard dog? Well, you could say that, but a guard dog the size of a horse, with three heads that can dismember a man in moments.’ Power of God. Give your card +5/+5.
A Mustering of Souls Spell 0 0 1 Hades Rare 350 Those skilled in necromancy can harness the power of lost souls by summoning them to a Conclave of the Spirits of the Dead.’ Gain +3 Lava.
The Spear of Achilles Creature 3 3 4 Notus Mythic 200 The Myrmidons of Iskandria, faithful followers of Achilles, have faithfully preserved the great hero’s armour and weapons. Attacks twice.
Sandstorm Creature 1 3 4 Notus Mythic 200 Notus, god of hot, dry winds unleashes stinging sands to shred the flesh of the unprotected.’ Strike the enemies 3 times.
Venomtail Creature 2 2 3 Notus Rare 350 The deserts are home to truly terrible creatures including gigantic scorpions. Venomtail is one of the most feared and deadly of that awful breed.’ Poisonous
Myrmidon Warrior Creature 5 3 6 Notus Epic 100 The Myrmidons were once the soldiers of Achilles. Some of them still live on, practising the old ways, true to their calling.’ Summon 3/3 The Spear of Achilles.
Desert Winds Creature 2 3 2 Notus Rare 350 Trails and tracks are overblown with sand, sun and sky are fogged from view and travellers lose themselves in the dust.’ Stun
The Ones who Drink Creature 2 2 1 Notus Common 500 Do not be fooled, these are not drunken revellers. No, this is a Warband of Spartoi, dragon-born undead hoplites, and it is not beer they drink....’ Confused. Attacks a random target after attacking your target.
Scorpion Stance Creature 4 6 5 Notus Mythic 350 In the deserts, three Sphinxes sleep but through dreams they can be called upon to befuddle and confound the enemy.’ Taunt
Shield of Achilles Creature 3 3 7 Notus Epic 100 This ancient shield once took the blows of Hector himself, greatest of Troy. It has been well-looked after and is still serviceable.’ Give your card Immune for one turn and +2 damage.
Storm Surge Spell 0 0 0 Notus Rare 350 Gain +2 Lava.
Blood of the Cockatrice Spell 0 0 8 Notus Legendary 25 The vital fluids of the terrible Cockatrice are known to have healing properties. The problem is how to get your hands on some!’ Power of God. Give all your cards Immune for 1 turn.
Libation of Blood Spell 0 0 6 Neutral Epic A sacrifice of your own life's blood will always attract the attention of the Gods of War and Death.' Sacrifice. Your Hero loses 10 health and destroys all cards on board.
Warrior of Ares Creature 2 2 2 Neutral Common Ares, God of War, sings as he slays, and his song fills the hearts of his warriors with battle-rage.' Rage
The Aegis of Athena Creature 1 6 5 Neutral Mythic It produced a sound as from a myriad roaring dragons and was borne by Athena in battle - Homer, the Iliad' Immortal. While this card is on board, your hero can't take damage.
Jas the Helot Creature 1 1 1 Neutral Common Me? I'm a simple slave, don't mind me.' No Special Abilities.
Sorceress of Hecate Creature 2 5 4 Neutral Rare I bind the soul, the work, the hands and mind: all of these I bind to Hecate the Saffron Cloaked.' Curse. Reduces your target's damage by half.
Priest of Momos Creature 1 4 3 Neutral Common Momos the Mocker, god of ridicule and scorn, can incite rage in any heart with a single word. Taunt
Petition the Gods Spell 0 0 1 Neutral Common There is always a price to pay when you ask the Gods for aid...' Draw. Your hero loses 1 health and draws 1 card.
High Priest of Asclepius Creature 2 2 4 Neutral Rare The serpent twined staff of Asclepius, God of Medicine, can heal all things.' Heal. Restore the health of one card.
Aelous, Keeper of the Winds Creature 3 5 4 Neutral Rare What does Aeolus use to hold his wild and reckless charges? A simple sack? Surely not!' No Special Abilities.
Invocation of Helios Spell 0 0 2 Neutral Common Helios Hekatos, far shooter, I beseech thee, aid thy faithful follower!' Deal 2 damage to a random enemy card.
Spartan Phylarch Creature 3 1 2 Neutral Common The Phylarch commands a troop of Spartan warriors and is chosen for his ability to inspire.' Give your card +1/+0.
Helm of the Lost Hero Spell 0 0 2 Neutral Common None know who wore this great helm before the plains of Troy - Achilles? Hector? Nevertheless, it is still god-blessed. Give your card +1/+1.
Zoupa the Empousa Creature 1 3 3 Neutral Rare The shape shifting empousa feeds on those young men foolish enough to fall for her cunning wiles. Lifesteal
The Lion Gate Creature 1 3 2 Neutral Common No man ever broke the Lion Gate of Mycenae, no, it took Poseidon himself to bring it down.' Stun
Spartoi Hoplite Creature 4 4 7 Neutral Mythic The dragon-born undead do not sleep....' Summon 2/4 Spartoi Peltast with Undead.
Iskandrian Scout Creature 2 1 1 Neutral Common None know the ways of the desert like the outriders of old Iskandria No Special Abilities.
Spartoi Peltast Creature 2 4 4 Neutral Rare They thirst for blood at all times, never sleeping, never resting, never ceasing. They are the relentless undead. Undead
Acolyte of Vulcan Creature 3 2 3 Neutral Common Vulcan, god of the hammer and the anvil, can fashion almost anything in his forge.' Copy
Gorgon Guard Creature 1 4 3 Neutral Common Medusa's blood, suitably treated, can be ingested, hardening the skin like stone for a time.' Stoneskin. Stuns attackers.
The Shield of Ajax Creature 3 2 3 Neutral Common Ajax came up bearing his shield in front of him like a wall – a shield. of bronze with seven folds of oxhide - Homer, the Iliad' Give your card +1 health.